uncharted 2 among thieves gameplay
Follow the corridor, which eventually leads into a huge room with a statue--yup, you're gonna have to work your way over there. Continue to hang out here as you target the four enemies within. As soon as you regain control, sneak up on the soldier who just walked past and stealth kill him. Inside, you'll find a barred entryway--shoot the wooden planks then continue onward to a section on the left blocked by debris--interact with it to clear it out of the way. Use the green wall for cover--as soon as the gunner pauses to reload, grab one of the explosive cannisters resting by the wall just behind you and toss it his way--detonating it mid-air--to take him down. After stepping a few feet deeper in the swamp, more enemies will appear--we suggest taking cover just in front of that first shack, either by the ramp, or the box just above, allowing you to target the enemies beyond. It too will bend under your weight as you near the top--quickly leap to the door that opens on the left, forming a ledge. Well, you can reduce your risk of injury and workman's comp by consulting our step-by-step walkthrough leading you through every level, fire fight, and hidden treasure. Once clear, push forward around the corner and hug the left wall. You need a javascript enabled browser to watch videos. Wow, a whole lot of stuff happened after you pulled that lever! After the cutscene, proceed into the back area just beyond it, which will cause two superhuman warriors to appear. Leap from the barrels at the end of the walkway to a second walkway on the right, where you'll find a train car. on February 3, 2012 at 11:21AM PST. From the side of the T-Section you landed on, look for a pole on the left that you can use to swing to a slow, spinning platform below. Well, no matter, you have bigger issues to worry now, such as the myriad of guards gunning for you! Once you've thinned the crowd ahead, take down a sniper out each of the side windows, before turning your attention back to the field. He'll lower it, allowing you to follow suit. Use these tactics to defeat the four enemies in the pit before climbing the rope Sully tosses you. After a few of these, he'll begin tossing grenades, first in batches of two, but soon four and more. Once inside, look through the exit to spot some more just above a vine-covered entranceway--shooting it, of course, allows you to continue through the entrance below and up the staircase beyond. Through the door, you'll wind up in an area with two heavily armored baddies toting mini-guns. After Nate recovers from his tumble, look for a blue pipe you can climb near the flames. Wait here a moment for a guard to climb the far ladder, up to the broken platform. With the key inserted, the pool's water willd rain revealing an entranceway. To get around it, head back into the street and climb a street sign, just left of the laundromat (assuming you're facing away from the entrance). While hanging from it, leap to the next floor, just behind Drake. Andre Segers When the camera switches views, and a truck blocks your path, veer left down an alley. Now swing from the right-most street lamp to the nearby awning. Fight off a couple of remaining baddies as the building crumbles, but get ready to jump when Drake starts slipping toward the edge. Phew! Uh oh! Anyway, continue up the staircase into a room at the top. Once inside the old temple, take cover by the left side of the wall and remain here to stay out of sight while the hunters and soldiers battle it out below. From it, leap to the rooftop behind it, then to another on the right--take the zip line there…even if it does break halfway. Once switched, climb back up via the ladder to reunite with Chloe. Just keep moving toward the camera, all the while firing upon the truck's engine block. Now watch your friend as he clambers across the wall using the embedded pipes, as you're about to do the same. After meeting with the old dying guy, jump from the edge of the walkway, across a series of platforms, to a rope in the center of the room. After pulling yourself up, follow your partner into the next room, which is a seeming dead-end. After being tossed to the path, leap to the nearby wall on the right and follow it as far left as you can (dropping from ledge to ledge) before making a leap to a snowy ledge and follow it to a rope. After pulling yourself up, follow the roof to the far corner, then leap to thin beam and follow it to the next corner--from there, leap to the bricks in the wall dead-ahead. Take cover again and target the other nearby vehicles. As you climb to the next roof, you'll hear a sound all too familiar--signals! Now use it to target the remaining hunter, but be ready for more to appear via the upper doorway, including one who lobs grenades. Once you've completely cleared the area, you'll have to make your way to an open window, just above the staircase. If the enemies get too close for comfort, try retreating around the backside of the staircase. Now clamber inside the open window. Follow each segment as far left as you can, before tapping "O" to drop to the next, lower pipe. Repeat once more, up to the lowest point of the raised section ahead, and use the low wall for cover as you destroy the final few enemies. For now, quickly leap out the back side of the car--before the helicopter destroys it completely--to the platform ahead. Uncharted 2, like its predecessor, mixes action-oriented gameplay with plenty of adventure-based features. With the cameraman weighing you down, you won't be going anywhere fast. Lay into one with whatever you've got (though the minigun or shotgun are most effective) and grab the crossbow he drops. When the creature stops moving briefly, now's your chance to take aim and deal some serious damage--aim for his head when you can. Gaming Addiction - PC, PS 4 and Mobile Gaming. In addition, keep your grenades at the ready for groups of inbound enemies. Continue past the platform with the parked jeeps to a locked door--shoot the lock to head inside. Look for some bricks in the corner, just to the left (at the top of the newly formed ramp) that you can climb. Now use a series of wooden poles sticking from the wall to cross to the other side. Climb down the stairs to a mirror--grab hold and reflect the light into the forehead of the statue ahead. Now do you see the plantation in the center? Start climbing up the left side, jumping when necessary. Now walk toward the camera to find a large hole in the train car. After tossing Elena up to it, follow her when she kicks down the box, then cross over to her when she repositions the plank. 16:42. Keep in mind that the red generator in the center can be detonated with a few shots, taking down several enemies at once. Climb the rope and leap to a nearby platform in the center, then to another in the wall. Follow them, swinging when necessary, around the building to a ledge just below an enemy--pull him off before pulling yourself up. The graphics are good, loading times are non-existent and gameplay is improved. Quickly drop to the left side of the train for both protection from the lights, as well as from the chopper, and sidle along the ledge to the next platform. After disabling it, proceed through the door. Wait here for your friend to catch up and open the door for you. Wait by the closest log for the second enemy to provide an opening, then go for him too! Got a news tip or want to contact us directly? Now push forward to a rocky wall that you can clamber up and follow the trail to a ledge you can drop off. Back in the sewer, jump down the ledge ahead and make a left in the next room. After your partner finished up with a guard ahead, regroup at the gate on the left. Now leap to where he was and clamber to the ground below, either via the blue pipe, or leaping to the nearby signs. For now, ignore the enemies and enter the first building on the left. What's that? Now following them down can seem a bit tricky--it's best to move from grip-point to grip-point, tilting the control stick toward each one to ensure Drake grabs hold (don't try anything fancy, such as dropping to them). Now you'll be able to take control of a mounted grenade launcher! Once it has, take cover behind whatever's close by, such as the low wall or washing machine, etc. Climb up the orange train car on the far side (via the boxes just in front of it), then leap to another on the left using the boxes by the window. Head left and take a zipline down to the train yard. Although an enemy or two lurks on the next train car, let one of the passing signals take them out--as soon as it's behind you, clamber back up to the roof via the ladder and leap to that next train car. We recommend heading left as soon you drop in and climbing up the wall there. When clear, climb the ladder in the back to the upper floor, then leap to the roof through the hole in the ceiling. Now you likely won't be able to take down the machine gunner from a distance, so follow the ridge of the central structure to provide a top-down view, allowing you target the gunner's exposed noggin. Well, sort of…. When it fires missiles, it's crucial you take a moment to shoot those down first, before turning focus to the gunship. From the fire escape, leap to the nearby platform, where Elena will discover a blocked gate. Upon climbing the large truck, a big machine-gun toting baddie will appear. Uncharted 2 videos - Watch Uncharted 2: Among Thieves PlayStation 3 videos, movies, trailers, gameplay clips, video game reviews, interviews and more at IGN Grabbing hold of a moving train? Proceed up the staircase when clear. Once at the third one, drop down to the ground via the ridges in the wall. Climb up and continue up the fire escape, and enter the building. From there, leap to a pole, then swing to the ledge ahead, following it until you can pull yourself up. Once through the door, hop out the window and follow the path, shooting a couple of enemies along the way. Hop off the balcony to a walkway below. With the area cleared, Elena will lower a walkway that you can hop to. Drake automatically will seek cover inside the shack, handily right next to a box of grenades! It's easiest if you leap from the top into the open train car, though you can also drop down and climb a nearby platform first. Nate will automatically take cover by a nearby low wall--remain here and pick off the enemies up the stairs, focusing on the rocket launcher first. Once he's visible, lay into him with everything you've got. After clearing the bridge and towers, drop to the level below and cross over the think plank, then across the bridge. When you reach the locked door on the left, shoot the lock hanging from the chain, enabling you to slide the door open and exit back outside. At the top, walk along the top of a second, raised blade, up to the face of the giant statue. Simply climb up the train just as you did before at the start of the game. To get there, simply jump across a pair of wooden beams! Climb the ladder there and quickly pull off both enemies there before they know what happened. Remain here and target the inbound enemies, including a rocket-launcher on the left ledge ahead. You'll encounter two soldiers just ahead. Now for the top-left hand. Follow it around to a gap in the railing you can leap over. Thankfully, Drake will take notice of an entrance ahead--wait for your partner to get into position, then tap the button should on-screen when close to have him fling you up to it. Now grab hold of the large spinning wheel alongside the wall and ride it up to a platform on the left. Once there, follow Chloe down the zip line to another building. Once you've thinned the herd, move over to the left side and target some more enemies on the ground below. As for the hunters themselves, you should be able to pick them off easily with a crossbow by taking cover behind one of the central pillars. Clamber up the signs, vaulting over the top one to a series of yellow pegs you can climb to a power line. After stocking up, head around the side of the house and take cover by a short wall perpendicular to a wooden fence. What's Lazarevic up to now? Uncharted 2: Among Thieves DeveloperNaughty Dog PublisherSony Computer Entertainment Director Bruce Straley Amy Hennig Designer Richard Lemarchand Neil Druckmann Programmer Pål-Kristian Engstad Travis McIntosh Dan Liebgold Artist Erick Pangilinan Robh Ruppel Writer Amy Hennig Neil Druckmann Josh Scherr ComposerGreg Edmonson SeriesUncharted Platform PlayStation 3 PlayStation 4 Release October 13, 2009 PlayStation 3 NA: October 13, 2009 AU: October 15, 2009 EU: October 16… Also, be alert of enemies that you may attacked from both the far left and far right--it doesn't happen too often, but it's best to take them down ASAP. Once you've cleared them out, two hunters will roll in. Oh crap, you'd better run fast to get away from the truck! Ride the vertical cog down to a platform below, then drop down to the second of two more slow, rotating platforms. You'll have to move the four objects onto the switch in front of the respective painting. Follow the walkway and proceed up the stairs--immediately seek cover at the top, either behind the nearby box or low wall ahead, and take down the attacking enemies (ignore the central gunner for now). The second can be found in the opposite corner of that same shack. Wait for the gap in its spokes, then jump through. Now follow the dock left up to another box--take cover and use this position to pick off the final two enemies with your weapons. Walk across the log to a large boulder you can push, providing Sully with a way up. Simply approach either one and hammer the Attack button; your partner will take care of the second fellow. With the room cleared, follow the upper walkway to the far door and continue through a few rooms--just be ready for an enemy to try and ambush you around one of the corners. Leap from that to a yellow pole and swing to the the weights being pulled up ahead. Follow the path--taking down a few enemies along the way--up to a split path. Kill the first enemy inside while hanging from the window, before climbing inside and using the object by the staircase for cover to target the remainders. Swing from the rope to a walkway on the right and follow that outside. The helicopter will often pause, providing a great opportunity to attack. Instead, simply remain in cover and wait until Elena rolls in, giving you an exit! Head down the hall to a mostly-destroyed room. After grabbing hold of the weight, move around it to the left to find there's actually a whole row of them! After rejoining Sully, follow the path with the blue pipe ahead, leading to the next chapter. You can also jump over to that location to find additional rockets at the top of the stairs, should you need them. When clear, hurry into the green, open-air, car ahead and grab the rocket launcher on the left. After taking them down, more will appear from behind--flip over to the other side of the wall for cover and target them too. There's also an explosive cannister or two outside each of the windows that can be detonated to destroy nearby thugs. However, before you have the chance to do much of anything, he'll be mauled by some strange creature. After taking out a few enemies, many more will attempt to come at you from the bridge--luckily you can target them from here too. The easiest way to do this is to run circles around the room (in whichever direction is away from the creature) while firing at him while on the move. More enemies will be waiting for you there, so we suggest jumping to the roof's ledge for cover and tackling them while hanging (this will help you evade an incoming signal as well). Uncharted 2 Among Thieves Walkthrough Part 1 and until the last part will include the full Uncharted 2 Among Thieves Gameplay on PS4 PRO. In Uncharted 2: Amongst Thieves fortune hunter Nathan Drake embarks on a journey that will push him to his physical, emotional and intellectual limits to discover the real truth behind the lost fleet of Marco Polo and the legendary Himalayan valley of Shambhala, more … Climb the wall at the end of the walkway--as soon as you do, the tank will burst through a wall behind you! After climbing the ladder, you'll find a small camp--there's nothing of importance here, so continue along a path to the right. Continue along the path, through the forest, to the second camp, where you'll watch a cutscene. Once through, sidle along a thin ledge (adjacent to a signboard) into a building across the way. Once he turns away, leap over to him via the signpost and platform on the left and perform a stealth kill. You'll have to maneuver each into the same position as shown in the picture inside Drake's journal. Follow the pipe around either side of the next car, leaping to the edge of the roof--wait for the enemy there to walk near, then pull him off for a stealth kill! If not, seek cover behind any of the barriers just up the street from them, picking them off one at a time. Once clear, hop down there through a gap just a bit further ahead. Hop inside and open fire on the gunship, using the smoke trails to track it. Take aim at the canister on the floor if you can for a quick victory, otherwise take them down conventionally. Follow him through town to the far home, where you'll complete the chapter. Make sure to target any enemies who attempt to approach before they get too close, keeping a close eye for those trying to sneak up via the right or left windows. Pick off the first few enemies you can spot first, before hopping to the bottom of the next train car. However, the mid-right arm is already in the correct position (so don't touch it! Continue along to the far edge and leap to the nearby wooden platform. Inside the temple, head into the next room ahead, containing a large statue. So as you may have noticed, there are blue sacs all over the place--these babies explode when shot and are the key to defeating Lazarevic. Among Thieves once again finds Nathan Drake seemingly done with the treasure hunting business only to be lured back into it by old associates on a quest to find yet another lost city, but this time it is Shambala. Continue past and follow your friend up the stairs to a door he'll open. Drop into the river past the door to find a trio of enemies forging ahead. The gameplay in Uncharted 2: Among Thieves is similar to its predecessor. At the top, sidle along a couple more to the left and leap to the nearby sign post--descend it to ground level. Great, so not only is the 'treasure' not quite what Nate was expecting, but Elena was shot too! Oh no, the chopper's back! If it runs out of ammo, take cover by the adjacent sandbags and target whoever's left. Along the way though, you'll encounter quite a few enemies. Give your partner a boost over the wall here and follow him up when he kicks down the stone that can be used as a platform. Also, try and leap from each one at least a few feet up from the base, to ensure you clear the gap. He's by himself, so take him out however you see fit. If you have a grenade, we suggest tossing it at the group for a quick victory. To exit, climb up the boxes in the middle and hop out through the broken skylight to the roof. Now jump up a couple of grip-points above, which leads to a series of wooden beams. Follow it to a ladder through the doorway that can be climbed up to the water tower. Now one of them is equipped with body armor, so go for his head--once you blow off his helmet, a single head shot will take him down. Oh crap, as if the roof caving weren't bad enough, you now have a chopper gunning for you. If you run out of ammo, drop through the hole in the ceiling into the house below for more. Proceed up the staircase where you'll watch a cutscene with the old dying guy. Move up to the cart just ahead and push it to the far side of the bridge. If you run out of ammo for the launcher, explore the nearby rooftop for more--just try and make each shot count. Begin climbing it up the left, then the right--after it falls apart some more, leap to the wooden planks sticking out, then up the rest where Elena will pull you to safety. Follow the walkway to a series of red beams ahead you can use to reach an open window. At the closed gate ahead, take aim at the rocket launcher on a balcony above, before proceeding through. Subsequently, follow the fence to a pair of stairwells. Here's what the rest correlate to: With the puzzle solved, a window will open above. The graphics didn't change very much since the first game, but they are very good. To fight, simply tap the 'attack' button repeatedly. Ha, the trap door got you too, huh? Let's head left for now, which leads to the right arm. Now take cover behind the low wall and target the enemies in the building across the street. Follow that right, then drop to a walkway below. Once you've thinned their ranks, begin dropping to the lower levels, working your way to the ground floor. However, we suggest that you continue to hold onto the street sign here for cover as some enemies are about to storm in below. Just keep running toward the camera, jumping periodically, to make your escape! That hall eventually leads into a huge room, and the next chapter. Now sneak up on a second just by the fountain ahead. Follow your partner's advice and head left. Leap right the right edge of the snowy wall to another girder, then drop down to a t-section platform below. Grab the ammo here, if you need it, then shoot your way through the barricaded entrance. Continue to hold onto the top of the ladder and target a few more enemies, further up the train. Now take cover behind either of the nearby walls and shoot the visible enemies, such as in the house to the lower-right, as well as to the left. As you do, some rocks will fall behind you, blocking you in. Once you've cleared the area, a truck will roll in on down the street on the right with reinforcements. Two guards will soon begin patrolling the area--stealth kill the one that sits down on that same box just after the far one turns away--immediately after, take cover behind the box just ahead (on the left) and wait for the second guard to approach for another stealth kill. The game has only just begun and Drake's already in death's way! Oh look, two more guards ahead! Let your friend toss you to a short path above. Climb them to the top-right corner and use the yellow ledge to grab hold of the roof's edge above. Phew, you made it! Pick off a few enemies, holding them just long enough until Chloe saves you with a rocket launcher! They'll fall apart, taking the machine gunner with them--sweet! Quickly clamber outside a window on either side, then climb the ladder to the roof. The game will then walk you through how to use them, resulting in the first two enemies being killed easily. If you're having trouble, just run up to him and cap him from behind. For this first area, don't bother trying to find the enemies. There's a short lull here, so use this time to grab the dropped ammo from the fallen enemies before returning to your place of cover. While hanging here, take aim at the boards blocking the gate to let Elena through. Even worse, it'll systematically destroy the train cars as you move along them (you can tell missiles are inbound when you hear the whirring noise--that indicates it's time to get moving! 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