azur lane tier list 60

Their damage is modified by 100% of the unit’s FP stat. Ajax and Achilles go all in on the offensive, sporting a stellar FP stat and solid torpedoes bolstered by high efficiencies and a decent skillset – despite the questionable usefulness of the anti-CA buff.While powerful for their class, they are also dangerously frail and lacking in support capabilities. Max 3 stacks. poor HP, middling gunnery and torpedoes, high Evasion) that makes her almost worthless in an actual fight.A hard sell, but perhaps your carriers may appreciate the buffs while someone picks up the slack? >>> Tier 1: – IJN Hyuuga – Skill: Increases Firepower by 20%; Increases main fleet Firepower by 15% – Desc: THE cost-effective BB in the game, bar none. Outclassed by 3/4 Starter Kai, but still very valid. Feel free to experiment with this gun as secondary weapon for backrow ships, though. Upon launching a torpedo spread, 30% chance to launch a second one; also, once per fight upon falling below 20% HP, heal back up by 20%. More independent than Indepence and rolling in Hellcats, Bataan provides shocking amounts of DPS for her class and excellent support – be it air support with her F6F storms, fire support with their bombs and her own powerful torpedo bombers or support support with the Reload and AA buffs, Bataan has something to offer to every carrier comp out there and nothing short of hell to enemy airwings. – USS Charles Ausburne (T1.5 w/ CA, T0.5 w/ Fletcher). Upon surfacing, launch a torpedo barrage; also, her gunfire and barrage torpedoes have a 70% chance to lower the Reload/Acc of the enemies struck by 10%. 25% chance when firing main guns to fire another salvo. >>> Tier 1.5: – USS Lexington/Saratoga – Skill: Every 10s, fires a 3×2-bullet HE salvo; on launching an airstrike, increases escort fleet Damage by 15% for 8s – Loadout: 2/6/0 – Desc: These two ships are identical in use, and specialize in clearing smaller enemy fleets due to their bomber focus and special salvo. >>> Honourable Mentions – HMS London – Skill: Increases Firepower of the entire frontline by 15% – Desc: HMS CA get a bad reputation for being frail and either undergunned or undertorped, despite possessing rather valuable skills. Proud owner of a HP pool larger than 90% of the ships in the game, she pays for this priviledge by being saddled with a semi-useless skill and poor offensive stats.If you’re looking that something that won’t die anytime soon, look no further; if you’re looking for something that can do anything more than that, look everywhere else. Think of her as a barrage boat in carrier form – her main job is blasting ships into smithereens, and she does that remarkably well with two powerful skills dedicated precisely to that and a solid statline.Just don’t expect much in the way of support, beyond the air coverage provided by her okay fighters. Nicholas is a rarity among destroyers, in that she boasts both enough Firepower to face off with the best in her class and very solid defensive capabilities; a true generalist, even more so than Laffey considering her actually good torpedoes.With no real weakness on display, beyond simply not being quite as good as more specialised units, Nicholas is a worthy addition in pretty much any escort fleet – especially one with Helena or Fletcher. They finally did it, the madmen. Every 15s, fire a narrow wave-shaped slash in front of her; the slash has a 50% chance to inflict Armour Break on the enemies hit regardless of Armour class for 6s. Hellbent on dealing surface damage and dealing it (relatively) quickly, Hermes Kai boasts staggering amounts of Reload that allow her to airstrike in just about 19s with high-efficiency BiS torpedo bombers – and little to no support capabilities, which mostly come in screenclear form.Her skills further semi-reliably let her stack her hand, either by dealing more damage on both her airstrike and the subsequent barrage or just by barraging and potentially cracking single hard targets or dispatching a cluster of adds.All things considered – pretty okay, and very cheap to boot. Every 20s, 60% chance to gain +40% Firepower for 10s. When an airstrike is called in, the Dive Bombers take twice as long as normal to arrive; also, every 20s, summons a Dive Bomver. This tier list has been updated as of the 1st of March 2021 to add Eluard. So poor Helena got shrunk too. Every 10s, fires a 3×2-bullet HE salvo (dmg scales with Aviation). Once retrofitted, can mount DD guns instead of torpedoes. Once per battle and upon falling below 20% HP, restore 3% HP every 2s for 8s; also, for every 1% HP lost during the fight, her Reload increases by 1. Boasting a statline rivaled only by that of Enterprise, graced by even more Efficient planes (especially her 140% Fighters), armed to the teeth with skills further boosting that statline, a squadron of DoT-inflicting torpedo bombers and a fleet-wide chance to outright negate incoming aircraft damage, she is meant to give even the Foxes (or W12’s plane swarms) pause for thought – and manages to do so with gusto.What keeps her from true greatness is how strictly she enforces a specific compositon for your backline to make the most of her skills – US carriers only might not be a bad thing per se, but it severely limits your choices. Very solid and dependable, but obviously better with other Fletchers. [General Purpose] Prototype Triple 152mm Main Gun (DP MK17); 533mm quintuple conventional torpedoes; 40mm Quad Bofors; Research Hydraulic Gear; Oxytorp. Every 20 seconds, has a 40% (70%) chance to active Destruction Mode, releasing a powerful barrage and spawning 2 rotating shields that can block 5 enemy shells each, and for 10 seconds own main gun critical rate becomes 100%. Irritating. Ships are compared to others in their OWN CLASS for tiering purposes; if two ships are have comparable stats and purpose, the least expensive one will be ranked higher. More of the same good, old, flexible cruiser buffing action – but on a much more capable platform.Ziggy’s Kai gave her the statline she needed to compete favourably with the other big-name CL supporters, even if the second skill is kinda lacklustre. What you use when you don’t have Wichita but still want a powerful, buff-capable CA.She will be phased out eventually, alas, but she’s good while she’s there and you can still use her to augment a second fleet. 100 Acc 120: Accuracy at lv. – IJN Zuikaku (Tier 0 if deployed with Shoukaku) – Skill: Increases next airstrike damage by 20% on launching airstrike, stacks up to 3 times; When paired, increases Air Power by 20% and takes 20% less damage – Loadout: 2/3/3 – Desc: An extra-tough carrier designed for boss fights. Poor starter just can’t catch a break – first Yukikaze big dicks everyone else in her class (and beyond) in terms of sheer eHP while bringing good DPS and remarkable support, then Shigure joins in by either providing a higher-damage off-tank solution or by acting as a Yukikaze-lite if she’s on her own.That aside, she behaves in the usual IJN DD fashion – no torps means no DPS, so make the spreads count. The main tier list is composed of T0 through T4 and includes the ships that could be considered meta in some form. Upon battle start and at a 30% chance every 15s afterwards, deploy a smokescreen (smoke cloud granting +40% EvaRate to those in it) for 5s. [General Purpose] 138.6mm; 533mm quintuple conventional torpedoes; Fairey Fulmar; Toolbox; Oxytorp, [Poverty] 120mm twin; 533mm quadruple conventional torpedoes; Fairey Fulmar; Toolbox; Toolbox. Tier 2 : Good ships in their class, either overshadowed by their higher tier competitors or by fulfilling more specific niches. ・Kansen in the Support Fleet slots offer skill support in tandem with the support listed under Fleet Effects. Desc: She protecc, she attacc, but most importantly, she tsun catt. Le Malin shares both Le Triomphant’s statline and the “hit the same target” gimmick, but makes it a lot more lenient and considerably more effective besides.Strong guns and barrage, okay AA and defences, weak torpedoes – all in all, a very solid gunnery DD. Torps are even more of an afterthought than they are on Laffey, however, and as a result she may find herself somewhat stumped against Heavy Armour. Her one downside is a subpar hunting range, but she’s not meant to stay front and centre anyway. – IJN Souryuu (Tier 1.5 if deployed with Hiryuu) – Skill: On launching an airstrike, increases escort fleet Damage by 15% for 8s; When paired, increases Air Power by 35% Loadout: 3/3/2 – Desc: A dive bomber focused Kaga, giving up her fast launch for a frontline buff. 20% chance upon Main Gun fire to gain +100% Eva for 15s. A full-gun alternative to Leander, somewhat sturdier than she is and in possession of a better barrage. If the ship is Helena, additionally heal 8% of Helena’s max Health. The 8 SHELLS deal 110 bdmg with 70/100/90 mods; the 14 DD PELLETS deal 20 bdmg with 120/60/60 mods (1% Ignition chance, short range). 10s after battle starts and on a 20% chance every 20s aftewards, create a special smokescreen (+35% Evasion Rate and-35% damage from planes while inside) that lasts 10s. An oddity among DDs and especially IJN ones, Niizuki focuses on AA and guns over torps – and does so with a decent measure of success, too.Despite her low FP and an AA skill actively hampering it, her MGM+1 and good Efficiency let her deal constant, solid damage regardless; she’s no KMS or USS Gun-DD, but she puts up a good showing and still retains serviceable torps, as well as an unreliable but decent fleetwide buff. Upon taking damage, 12% chance to halve that damage; also, when sortied as Flagship, grant all IJN units +20% Firepower/Reload. Upon airstrike launch, 80% (or 100% if first airstrike of the battle) chance to stop all enemies in place for 1.5s; stopped enemies regain their regular speed over the following 2.5s. Her Swordfishes and ‘conventional’ torp bombers are pretty brutal.Backline could use some buffs or packing BBV? The order in which I discuss them is NOT a "tier list" of any kind because that would be comparing apples to oranges. Fine. Let the seas burn. Once criminally underrated and now outshining even the Foxes in terms of raw damage, Hiryuu focuses on Torpedo Bombers and stubbornly refusing to roll over and die (by becoming invincible for 15s and launching an airstrike); not the most useful skill under the majority of circumstances, though her sister makes up for it with the always handy vanguard buff, but the real deal is the +35% Aviation buff that is further bolstered by the slew of extra stats the Kai brought, as well as the neat timed barrage (which is, despite its inconsistency, still free damage).Exceptional. W/ 1+ Cleveland-class around ) plays it different from many others by having a proc... 100Lb BOMBS ) Ears of a better AA skill t decide what to,. “ putting the ‘ loadout ’ listed under CV/L entries details the number of planes unit! Protecc, she attacc, but the aim isn ’ t it ’ ll see more... Easy to regard Monarch as a straight upgrade to hood you know what was said about Hiryuu applies Souryuu. 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azur lane tier list 60 2021